AR / VR development · Mixed reality

Mixed reality development Dubai businesses use for showrooms, exhibitions, maintenance and Apple Vision Pro apps

Mixed reality development Dubai organisations commission from Next Orbit places digital objects in a real space: a product configurator on the showroom floor, an exhibit that comes alive when a visitor approaches, or a maintenance guide pinned to the machine in front of a technician. We build on Unity with OpenXR and on the native Apple visionOS tools, so one content strategy covers Meta Quest, Apple Vision Pro, phones and tablets. A central CMS lets your team change scenes, languages and content without a developer.

  • Unity, OpenXR and visionOS
  • Quest and Apple Vision Pro
  • CMS for scenes and languages
  • Arabic and English content
  • Showroom and sales gallery experiences
  • Exhibition and visitor centre content
  • Apple Vision Pro app development
  • AR maintenance and remote assistance

Quick answer

What is mixed reality and who is it for?

Mixed reality development Dubai companies need blends virtual content with the physical world on a headset, a phone or a transparent display, so a visitor, buyer or technician sees information exactly where it belongs. Next Orbit, a Dubai software company, designs and builds these experiences for showrooms, exhibitions, museums, sales galleries, government visitor centres and industrial maintenance. We work in Unity with OpenXR for Meta Quest and similar headsets, in Swift and RealityKit for Apple Vision Pro, and in ARKit and ARCore for phones and tablets. Every project includes a content management system, analytics on how people move through the experience, Arabic and English content and, where useful, an AI guide that answers questions from approved material. Hosting is cloud or a dedicated deployment where your compliance rules require it.

  • Where mixed reality pays. Showrooms where a product is too large or too varied to stock, exhibitions that must change often, and plants where a technician needs the procedure in front of the machine.
  • What we build with. Unity and OpenXR for Quest-class headsets, Swift, RealityKit and visionOS for Apple Vision Pro, ARKit and ARCore for mobile, and a web CMS for scenes, text and languages.
  • What you receive. A tested headset or mobile application, the CMS and analytics, device setup for the venue, Arabic and English content and a support agreement that covers OS and headset updates.
  • Office. Next Orbit Technologies L.L.C, 509-23, Mai Tower, Al Nahda 1, Dubai, United Arab Emirates, serving the whole UAE, the GCC and globally.
  • Built around your operation The architecture is agreed with you before any code, so the system fits how you already work.
  • Proven before you commit A prototype built around your workflow shows it working before the main investment.
  • Ready for the UAE Arabic and English, UAE compliance such as VAT and e-invoicing where it applies, UAE hosting where your rules require it, secure by design.
Your first step A Discovery Call with an engineer One conversation, then a tailored proposal. Book a Discovery Call

What we deliver

Mixed reality: what Next Orbit builds and runs for you

Pick a deliverable to see what it covers and the part of the stack behind it.

Deliverable 01

Showroom and sales gallery experiences

Buyers configure a villa, a vehicle or a kitchen at full scale, swap finishes and see the result in the room they are standing in. Options, prices and availability come from your CRM or ERP, and each session can be saved to the lead record for the sales team to follow up.

From the stack

  • Node.js + PostgreSQL backends
  • Microsoft Azure
  • Unity

Deliverable 02

Exhibition and visitor centre content

Exhibits respond to a visitor, overlay animation on a physical model and switch languages on request. A CMS lets the venue team update scenes and text for a new season without a developer, and analytics show which exhibits hold attention and where visitors drop out of the route.

From the stack

  • Unity
  • visionOS / Unity PolySpatial
  • ARKit / ARCore

Deliverable 03

Apple Vision Pro app development

Native visionOS applications built in Swift with RealityKit and SwiftUI, for executive briefing centres, premium showrooms, design review and training. We handle spatial design, hand and eye input, shared sessions and App Store or enterprise distribution, and we test on real devices in our Dubai office before release.

From the stack

  • Unity
  • OpenXR
  • visionOS / Unity PolySpatial
  • Blender / 3D pipeline

Deliverable 04

AR maintenance and remote assistance

Step-by-step guidance anchored to a machine on a phone, tablet or headset, with torque values, part numbers and checklists from your maintenance system. A remote expert sees the technician view and draws annotations in the scene. Work orders are closed with photos and readings sent back to your CMMS.

From the stack

  • Unity
  • visionOS / Unity PolySpatial
  • Unreal Engine
  • OpenXR

Deliverable 05

Virtual tours and digital twins

Navigable 3D environments for off-plan property, hotels, facilities and heritage sites, built from laser scans, panoramic photography or BIM models. Tours run in a browser, on a headset or on a showroom screen, with hotspots, floor plans, Arabic and English narration and lead capture tied to your CRM.

From the stack

  • Unity
  • visionOS / Unity PolySpatial
  • Blender / 3D pipeline
  • Unreal Engine

Deliverable 06

Content management and analytics

A web CMS holds scenes, 3D assets, text, audio and languages, with roles for venue staff and marketing. Analytics record dwell time, paths and interactions per exhibit or configurator option, exported to your reporting tools so content decisions rest on evidence rather than on opinion.

From the stack

  • Unity
  • visionOS / Unity PolySpatial
  • Blender / 3D pipeline
  • Photogrammetry

Swipe to see every deliverable →

Part of our AR / VR development service. The same architecture-first process, quality control and support apply; tell us the problem and one of our expert engineers will map it to a plan.

Discovery Call
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Why organisations come to us for mixed reality

  1. The work is delivered from one office in Dubai across Dubai, Abu Dhabi, Sharjah, the whole UAE and the GCC.

    Read moreShow less

    As an augmented reality company UAE clients approach for visitor centres, sales galleries and plants, we also cover the virtual tour development Dubai developers and hotels ask for, built from laser scans, photographs or BIM models and navigable in a browser or a headset.

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Where mixed reality pays

  1. Showrooms where a product is too large or too varied to stock, exhibitions that must change often, and plants where a technician needs the procedure in front of the machine.

03 / 04

What we build with

  1. Unity and OpenXR for Quest-class headsets, Swift, RealityKit and visionOS for Apple Vision Pro, ARKit and ARCore for mobile, and a web CMS for scenes, text and languages.

04 / 04

What you receive

  1. A tested headset or mobile application, the CMS and analytics, device setup for the venue, Arabic and English content and a support agreement that covers OS and headset updates.

Architecture-first

How a typical mixed reality system fits together

Before a line of production code is written we draw the system: the people who use it, the services behind it and the systems it must talk to. This reference architecture from our AR / VR development practice is the starting point we adapt to your operation.

How data moves
  • VR / PCVR headsetsQuest · PCVR
  • Mixed reality & Vision Pro
  • Mobile ARARKit · ARCore
Unity / Unreal content scenarios · faults · multilingual
  • Instructor consoleassign · inject · score
  • CMS & AI companion
  • Analytics & LMS

Flow 01 VR / PCVR headsets Unity / Unreal content Instructor console

Flow 02 Mixed reality & Vision Pro Unity / Unreal content CMS & AI companion

Flow 03 Mobile AR Unity / Unreal content Analytics & LMS

Technology stack

Mixed reality: technologies we use

Chosen per project from tools we run in production. Pick a category to see the part of the stack behind it.

  • Unity
  • Unreal Engine
  • OpenXR
  • Meta Quest
  • PCVR
  • visionOS / Unity PolySpatial
  • ARKit / ARCore
  • Blender / 3D pipeline
  • Photogrammetry

How it runs

From first conversation to go-live

5 stages, each with a deliverable you can review and sign off before the next begins.

  1. 01

    Discover

    We map the venue or task, the audience, the devices in play and the content that must change over time.

  2. 02

    Design

    Spatial design, storyboards and interaction rules are reviewed on a prototype before production content is built.

  3. 03

    Build

    Scenes, 3D assets and the CMS are produced, with Arabic and English content loaded and tested on target devices.

  4. 04

    Install

    Headsets, displays and tracking are set up at the venue, staff are trained and analytics are checked live.

  5. 05

    Support

    Content updates, OS and headset updates and new scenes are handled under a support agreement with your team.

Who it is for

Organisations we build mixed reality for

  • Real estate developers

    Full-scale villa and apartment walkthroughs in the sales gallery before construction finishes.

  • Automotive and luxury retail

    Configurators and showroom experiences for stock that cannot all be displayed.

  • Museums and visitor centres

    Exhibits that animate, explain and switch language without a guide present.

  • Government and events

    Pavilions and launch events with content a team can update between shows.

  • Industrial plants and utilities

    Maintenance guidance and remote assistance pinned to the equipment in front of staff.

  • Hospitality and tourism

    Virtual tours of hotels, venues and attractions with booking links built in.

Questions, answered

Mixed reality in the UAE: questions we are asked

01 Are you a Unity 3D development company Dubai clients can engage for one project?

Yes. Next Orbit is a Dubai software company that builds Unity applications for mixed reality, VR training and interactive displays, as single projects or under a support agreement. We use Unity with OpenXR for headsets, Unity for touch screens and kiosks, and Swift with RealityKit where Apple Vision Pro is the target.

02 What is the difference between augmented, virtual and mixed reality?

Augmented reality overlays information on a camera view, usually on a phone or tablet. Virtual reality replaces the surroundings entirely in a headset. Mixed reality places digital objects in the real room so they respond to walls, tables and hands, on devices such as Meta Quest and Apple Vision Pro. We pick the format from the task, not the fashion.

03 Do you offer mixed reality development in Dubai for venues in Abu Dhabi?

Yes. Projects are designed and built in our Dubai office and installed at venues in Abu Dhabi, Sharjah and across the UAE and the GCC, including exhibition halls, visitor centres and sales galleries. On-site installation, staff training and a live check of tracking and analytics are part of every delivery.

04 Can the experience work in Arabic and English?

Yes. Text, narration, labels and menus are stored per language in the CMS, with right-to-left layout handled in the interface, and visitors or staff switch language inside the experience. Additional languages for tourism or events are added as content rather than as code.

05 Do we need Apple Vision Pro, or will Meta Quest do?

It depends on the audience and the venue. Meta Quest suits events, training rooms and public exhibits where many headsets are needed. Apple Vision Pro suits premium showrooms, executive briefings and design review where image quality and passthrough matter most. We often build the content once and publish to both.

06 How do you choose an AR VR development company in Dubai?

Ask to try a working build on the target device, not a video. Check that the company covers the full stack: 3D content, application, CMS, analytics and integration with your CRM, LMS or maintenance system. Confirm who updates content after launch and how headset and OS updates are handled under support.

07 Can mixed reality content connect to our CRM or ERP?

Yes. Configurator options, prices and availability can be read from your ERP, and sessions, selected options and contact details can be written to your CRM as a lead with its history. For maintenance, work orders and readings are exchanged with your CMMS through its API.

Further reading

Mixed reality: guides and insights

Discuss your mixed reality project

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  2. 2About you
  3. 3Your request
  4. 4Confirm & send

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What happens next

From first message to a tailored proposal

  1. Discovery call with an expert engineer
  2. Solution architecture drawn around your operation
  3. Tailored proposal with scope and milestones

Related pages

Start with mixed reality

A Discovery Call maps your operation to a plan: what to build first, what it connects to and how it goes live.

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