Mixed reality development Dubai businesses use for showrooms, exhibitions, maintenance and Apple Vision Pro apps
Mixed reality development Dubai organisations commission from Next Orbit places digital objects in a real space: a product configurator on the showroom floor, an exhibit that comes alive when a visitor approaches, or a maintenance guide pinned to the machine in front of a technician. We build on Unity with OpenXR and on the native Apple visionOS tools, so one content strategy covers Meta Quest, Apple Vision Pro, phones and tablets. A central CMS lets your team change scenes, languages and content without a developer.
Showroom and sales gallery experiencesExhibition and visitor centre contentApple Vision Pro app developmentAR maintenance and remote assistanceVirtual tours and digital twinsContent management and analyticsUnityUnreal EngineOpenXRMeta QuestPCVRvisionOS / Unity PolySpatialARKit / ARCoreBlender / 3D pipelineShowroom and sales gallery experiencesExhibition and visitor centre contentApple Vision Pro app developmentAR maintenance and remote assistanceVirtual tours and digital twinsContent management and analyticsUnityUnreal EngineOpenXRMeta QuestPCVRvisionOS / Unity PolySpatialARKit / ARCoreBlender / 3D pipeline
Quick answer
What is mixed reality and who is it for?
Mixed reality development Dubai companies need blends virtual content with the physical world on a headset, a phone or a transparent display, so a visitor, buyer or technician sees information exactly where it belongs. Next Orbit, a Dubai software company, designs and builds these experiences for showrooms, exhibitions, museums, sales galleries, government visitor centres and industrial maintenance. We work in Unity with OpenXR for Meta Quest and similar headsets, in Swift and RealityKit for Apple Vision Pro, and in ARKit and ARCore for phones and tablets. Every project includes a content management system, analytics on how people move through the experience, Arabic and English content and, where useful, an AI guide that answers questions from approved material. Hosting is cloud or a dedicated deployment where your compliance rules require it.
Where mixed reality pays. Showrooms where a product is too large or too varied to stock, exhibitions that must change often, and plants where a technician needs the procedure in front of the machine.
What we build with. Unity and OpenXR for Quest-class headsets, Swift, RealityKit and visionOS for Apple Vision Pro, ARKit and ARCore for mobile, and a web CMS for scenes, text and languages.
What you receive. A tested headset or mobile application, the CMS and analytics, device setup for the venue, Arabic and English content and a support agreement that covers OS and headset updates.
Office. Next Orbit Technologies L.L.C, 509-23, Mai Tower, Al Nahda 1, Dubai, United Arab Emirates, serving the whole UAE, the GCC and globally.
Built around your operationThe architecture is agreed with you before any code, so the system fits how you already work.
Proven before you commitA prototype built around your workflow shows it working before the main investment.
Ready for the UAEArabic and English, UAE compliance such as VAT and e-invoicing where it applies, UAE hosting where your rules require it, secure by design.
Mixed reality: what Next Orbit builds and runs for you
Pick a deliverable to see what it covers and the part of the stack behind it.
Mixed reality01 / 06
Deliverable 01
Showroom and sales gallery experiences
Buyers configure a villa, a vehicle or a kitchen at full scale, swap finishes and see the result in the room they are standing in. Options, prices and availability come from your CRM or ERP, and each session can be saved to the lead record for the sales team to follow up.
From the stack
Node.js + PostgreSQL backends
Microsoft Azure
Unity
Deliverable 02
Exhibition and visitor centre content
Exhibits respond to a visitor, overlay animation on a physical model and switch languages on request. A CMS lets the venue team update scenes and text for a new season without a developer, and analytics show which exhibits hold attention and where visitors drop out of the route.
From the stack
Unity
visionOS / Unity PolySpatial
ARKit / ARCore
Deliverable 03
Apple Vision Pro app development
Native visionOS applications built in Swift with RealityKit and SwiftUI, for executive briefing centres, premium showrooms, design review and training. We handle spatial design, hand and eye input, shared sessions and App Store or enterprise distribution, and we test on real devices in our Dubai office before release.
From the stack
Unity
OpenXR
visionOS / Unity PolySpatial
Blender / 3D pipeline
Deliverable 04
AR maintenance and remote assistance
Step-by-step guidance anchored to a machine on a phone, tablet or headset, with torque values, part numbers and checklists from your maintenance system. A remote expert sees the technician view and draws annotations in the scene. Work orders are closed with photos and readings sent back to your CMMS.
From the stack
Unity
visionOS / Unity PolySpatial
Unreal Engine
OpenXR
Deliverable 05
Virtual tours and digital twins
Navigable 3D environments for off-plan property, hotels, facilities and heritage sites, built from laser scans, panoramic photography or BIM models. Tours run in a browser, on a headset or on a showroom screen, with hotspots, floor plans, Arabic and English narration and lead capture tied to your CRM.
From the stack
Unity
visionOS / Unity PolySpatial
Blender / 3D pipeline
Unreal Engine
Deliverable 06
Content management and analytics
A web CMS holds scenes, 3D assets, text, audio and languages, with roles for venue staff and marketing. Analytics record dwell time, paths and interactions per exhibit or configurator option, exported to your reporting tools so content decisions rest on evidence rather than on opinion.
From the stack
Unity
visionOS / Unity PolySpatial
Blender / 3D pipeline
Photogrammetry
Swipe to see every deliverable →
Part of our AR / VR development service. The same architecture-first process, quality control and support apply; tell us the problem and one of our expert engineers will map it to a plan.
The work is delivered from one office in Dubai across Dubai, Abu Dhabi, Sharjah, the whole UAE and the GCC.
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As an augmented reality company UAE clients approach for visitor centres, sales galleries and plants, we also cover the virtual tour development Dubai developers and hotels ask for, built from laser scans, photographs or BIM models and navigable in a browser or a headset.
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Where mixed reality pays
Showrooms where a product is too large or too varied to stock, exhibitions that must change often, and plants where a technician needs the procedure in front of the machine.
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What we build with
Unity and OpenXR for Quest-class headsets, Swift, RealityKit and visionOS for Apple Vision Pro, ARKit and ARCore for mobile, and a web CMS for scenes, text and languages.
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What you receive
A tested headset or mobile application, the CMS and analytics, device setup for the venue, Arabic and English content and a support agreement that covers OS and headset updates.
Architecture-first
How a typical mixed reality system fits together
Before a line of production code is written we draw the system: the people who use it, the services behind
it and the systems it must talk to. This reference architecture from our AR / VR development practice is the starting point we adapt to your operation.
01Are you a Unity 3D development company Dubai clients can engage for one project?
Yes. Next Orbit is a Dubai software company that builds Unity applications for mixed reality, VR training and interactive displays, as single projects or under a support agreement. We use Unity with OpenXR for headsets, Unity for touch screens and kiosks, and Swift with RealityKit where Apple Vision Pro is the target.
02What is the difference between augmented, virtual and mixed reality?
Augmented reality overlays information on a camera view, usually on a phone or tablet. Virtual reality replaces the surroundings entirely in a headset. Mixed reality places digital objects in the real room so they respond to walls, tables and hands, on devices such as Meta Quest and Apple Vision Pro. We pick the format from the task, not the fashion.
03Do you offer mixed reality development in Dubai for venues in Abu Dhabi?
Yes. Projects are designed and built in our Dubai office and installed at venues in Abu Dhabi, Sharjah and across the UAE and the GCC, including exhibition halls, visitor centres and sales galleries. On-site installation, staff training and a live check of tracking and analytics are part of every delivery.
04Can the experience work in Arabic and English?
Yes. Text, narration, labels and menus are stored per language in the CMS, with right-to-left layout handled in the interface, and visitors or staff switch language inside the experience. Additional languages for tourism or events are added as content rather than as code.
05Do we need Apple Vision Pro, or will Meta Quest do?
It depends on the audience and the venue. Meta Quest suits events, training rooms and public exhibits where many headsets are needed. Apple Vision Pro suits premium showrooms, executive briefings and design review where image quality and passthrough matter most. We often build the content once and publish to both.
06How do you choose an AR VR development company in Dubai?
Ask to try a working build on the target device, not a video. Check that the company covers the full stack: 3D content, application, CMS, analytics and integration with your CRM, LMS or maintenance system. Confirm who updates content after launch and how headset and OS updates are handled under support.
07Can mixed reality content connect to our CRM or ERP?
Yes. Configurator options, prices and availability can be read from your ERP, and sessions, selected options and contact details can be written to your CRM as a lead with its history. For maintenance, work orders and readings are exchanged with your CMMS through its API.
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